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ML 306

Medievalism and the Digital

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Many of the most popular video games engage users with a good story set in imagined medieval worlds. Students in this course will research and shape medieval source material into their own game play narratives. By doing so, they are challenged to reflect on how knowledge, perceptions, and myths about the medieval past inform those worlds and stories. As creators of digital gaming projects, they also explore narrative structure, plot, and immersive storytelling. Through this exploration of storytelling based on the medieval past, students will develop a greater understanding of medievalism and its contemporary influence. Registration Notes: It is recommended, but not required, that students complete ML305: Medievalism in Video Games prior to taking ML306. Exclusions: ML300A.

Many of the most popular video games engage users with a good story set in imagined medieval worlds. Students in this course will research and shape medieval source material into their own game play narratives. By doing so, they are challenged to reflect on how knowledge, perceptions, and myths about the medieval past inform those worlds and stories. As creators of digital gaming projects, they also explore narrative structure, plot, and immersive storytelling. Through this exploration of storytelling based on the medieval past, students will develop a greater understanding of medievalism and its contemporary influence. Registration Notes: It is recommended, but not required, that students complete ML305: Medievalism in Video Games prior to taking ML306. Exclusions: ML300A.

0%Liked

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Many of the most popular video games engage users with a good story set in imagined medieval worlds. Students in this course will research and shape medieval source material into their own game play narratives. By doing so, they are challenged to reflect on how knowledge, perceptions, and myths about the medieval past inform those worlds and stories. As creators of digital gaming projects, they also explore narrative structure, plot, and immersive storytelling. Through this exploration of storytelling based on the medieval past, students will develop a greater understanding of medievalism and its contemporary influence. Registration Notes: It is recommended, but not required, that students complete ML305: Medievalism in Video Games prior to taking ML306. Exclusions: ML300A.


ML 306 Prerequisites

No Prerequisite Information Available

ML 306 Leads To

No Leads To Information Available

ML 306 Restrictions

Must be enrolled in one of the following Levels:

Undergraduate (UG)

ML 306

Medievalism and the Digital

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Many of the most popular video games engage users with a good story set in imagined medieval worlds. Students in this course will research and shape medieval source material into their own game play narratives. By doing so, they are challenged to reflect on how knowledge, perceptions, and myths about the medieval past inform those worlds and stories. As creators of digital gaming projects, they also explore narrative structure, plot, and immersive storytelling. Through this exploration of storytelling based on the medieval past, students will develop a greater understanding of medievalism and its contemporary influence. Registration Notes: It is recommended, but not required, that students complete ML305: Medievalism in Video Games prior to taking ML306. Exclusions: ML300A.

Many of the most popular video games engage users with a good story set in imagined medieval worlds. Students in this course will research and shape medieval source material into their own game play narratives. By doing so, they are challenged to reflect on how knowledge, perceptions, and myths about the medieval past inform those worlds and stories. As creators of digital gaming projects, they also explore narrative structure, plot, and immersive storytelling. Through this exploration of storytelling based on the medieval past, students will develop a greater understanding of medievalism and its contemporary influence. Registration Notes: It is recommended, but not required, that students complete ML305: Medievalism in Video Games prior to taking ML306. Exclusions: ML300A.

0%Liked

Easy

0%

Useful

0%

0 ratings

Many of the most popular video games engage users with a good story set in imagined medieval worlds. Students in this course will research and shape medieval source material into their own game play narratives. By doing so, they are challenged to reflect on how knowledge, perceptions, and myths about the medieval past inform those worlds and stories. As creators of digital gaming projects, they also explore narrative structure, plot, and immersive storytelling. Through this exploration of storytelling based on the medieval past, students will develop a greater understanding of medievalism and its contemporary influence. Registration Notes: It is recommended, but not required, that students complete ML305: Medievalism in Video Games prior to taking ML306. Exclusions: ML300A.


Course Schedule